Pokemon Unbound is already one of the most complete GBA ROM hacks ever made — it has its own story, its own region, difficulty modes, and more quality-of-life features than most mainstream games. But some players still want to use cheats, whether to test teams, skip grinding on a second playthrough, or just mess around without spending twenty hours farming. That is completely fair. The trouble is, cheat codes for Pokemon Unbound can behave unexpectedly, and a few of them can corrupt your save if you are not careful about how you use them.
This guide covers the most useful Pokemon Unbound cheat codes — Rare Candy, Master Ball, money, shiny, and more — along with honest notes on what works, what is risky, and how to add them in My Boy! and mGBA. The goal here is not to tell you every code works perfectly. Some of them have real limitations in v2.1.1.1. Where that is the case, you will see it mentioned clearly.
Quick Answer
Pokemon Unbound cheat codes can work on GBA emulators like My Boy! and mGBA, but they need to be used carefully. The safest approach is to back up your save file first, enable one cheat at a time, collect whatever item or effect you need, then disable the code before continuing. Rare Candy, money, and item cheats are generally less risky than wild Pokemon modifier, shiny, or Walk Through Walls codes. Some cheats that worked in older versions behave differently in v2.1.1.1, and Unbound won’t let you withdraw Rare Candies or Master Balls from the PC Item Box, so PC-delivery codes for them are a dead end.
Last Reviewed
Last reviewed: June 2026 for Pokemon Unbound v2.1.1.1. These codes are collected from community cheat listings, mainly PokéHarbor, and none of them were tested by us in an emulator. What we did check is the code format and the item IDs, against the FireRed decompilation. Cheat behavior may vary by emulator, patch version, and save type. Some codes are community-reported rather than officially supported by the game’s developer. Always test on a backup save first.
Before You Use Pokemon Unbound Cheats
If you have used cheats in other GBA Pokemon games before, most of this will feel familiar. But Unbound blocks at least one popular cheat route: TV Tropes notes that the game won’t let you withdraw Rare Candies or Master Balls from the PC Item Box, and several PokéHarbor commenters describe Rare Candies that show up in the PC and can’t be taken out. Before you try anything, keep these habits in mind:
- Back up your
.savfile before enabling any cheat - Save the game in a safe area (a Pokemon Center, not mid-battle or in a dungeon)
- Enable only one cheat at a time
- Turn the cheat off as soon as you get the item or effect you wanted
- Do not save while the game is in a glitched or unstable state
- Avoid using cheats during story events, cutscenes, or scripted encounters
- Never stack multiple item modifier or wild Pokemon codes at the same time
⚠️ Caution: Before using any Pokemon Unbound cheat, back up your .sav file. Some codes — especially PC-item cheats and wild modifier codes — can cause glitched items, broken story events, battle freezes, or save corruption if used on the wrong version or emulator. The safest habit: backup first, test one code, save only when you know the game is stable.
Best Emulators for Pokemon Unbound Cheats
Not every emulator handles cheat codes the same way. Here is a quick overview. The ratings reflect which emulators community guides mention for Unbound, not our own testing:
| Emulator | Platform | Cheat Support | Notes |
|---|---|---|---|
| My Boy! | Android | Supported | Has a built-in cheat menu; PokéHarbor’s author names it as an Android emulator for Unbound |
| mGBA | PC / Mac / Linux | Supported | Cheat dialog with a Code type menu, so you can try codes without leaving the emulator; also named by PokéHarbor |
| VBA-M | PC | Supported | Older option; we did not verify its cheat settings for Unbound |
| Pizza Boy GBA | Android | Unknown | No Unbound-specific cheat reports found |
| Delta | iOS | Unknown | No Unbound-specific cheat reports found |
💡 Tip: If a cheat does not work on your first try, do not immediately assume the code is wrong. Try walking into a building and back out, or soft reset the game with the cheat enabled. Some Pokemon Unbound codes need a scene or map change to activate.
Pokemon Unbound Rare Candy Cheat

The Rare Candy cheat is one of the most searched cheats for Unbound, and it comes with some caveats worth knowing before you start. The code previously circulated as a generic FireRed bag-slot code (82025840 0044) is unverified for Unbound v2.1.1.1 — community reports suggest it may not work correctly or can glitch the item slot in the current version.
The Rare Candy code community listings give most often is:
Rare Candy (CodeBreaker) — Community-Reported
4203BB20 0044
00010001 0004
Community listings describe this as putting Rare Candies in your first bag slot. We could not confirm what it actually writes, so treat it as unverified until you see the result on a backup save. After activating it, open your bag and check the Items pocket. Use them on your Pokemon, then turn the cheat off before continuing. Do not save immediately — check that your bag and party look normal first.
An alternative code sometimes shared is 4203C354 0044 / 00010001 0004, but we found no report of how it behaves in v2.1.1.1. Start with the first one and test on a backup save.
Important notes on the Rare Candy cheat for v2.1.1.1: Unbound won’t let you withdraw Rare Candies from the PC Item Box, so codes that deliver them through the PC (the “999x Master Balls and Rare Candy in PC” type) leave you with candies you can’t take out, and some commenters report the game restarting. We found no developer statement on why. The bag-slot version above avoids the PC entirely, but disable it as soon as you have the candies you need, and don’t leave it active while navigating menus or saving.
Rare Candy cheats are genuinely useful for testing teams or skipping grind on a replay. But Unbound’s difficulty is designed around a certain pace of progression. If you use them heavily on your first playthrough, the game’s harder fights might become trivially easy before you reach them — which cuts into what makes Unbound actually good.
Pokemon Unbound Master Ball Cheat

Master Balls are the awkward one. The most widely shared code drops 999 of them into the PC, and Unbound won’t let you withdraw Master Balls from the PC Item Box. Commenters on PokéHarbor also report the game restarting with that code. We found no statement from the developer about why, so we won’t call it anything more than a restriction you will run into.
A commonly shared alternative is a shop-slot code that puts Master Balls first in the Poke Mart list. We could not verify how it works. In the base game the shop’s item list is a pointer, so it isn’t obvious why a direct write like this would apply. Test it only on a backup save and do not save if anything looks wrong:
Master Ball via Poke Mart (CodeBreaker)
82003884 0001
If it works, the first item in any Poke Mart should be a Master Ball. In the base FireRed data the Master Ball’s price is 0, so it may show as free. Buy the ones you need, then immediately turn the code off before continuing.
⚠️ Do not keep item modifier cheats enabled while opening your bag repeatedly or shopping for extended periods. Turn the code off after purchasing the item. Leaving mart replacement codes active can cause unexpected behavior in shop menus.
Pokemon Unbound Money Cheat

Money is the most commonly shared cheat for Unbound, and a plain money write touches far less than an encounter patch does. There are two versions in circulation. The first is an 8+8 line (Action Replay v3 style), the second an 8+4 pair (CodeBreaker). Pick the one that matches what your emulator accepts:
Infinite Money (Action Replay v3 / GameShark-class)
29C78059 96542194
Infinite Money — Alternative (CodeBreaker)
820257BC 423F
820257BE 000F
After enabling one of these codes, check your money in-game. If the number looks odd rather than a clean 999,999, that is a known wrinkle: in the FireRed source, money is stored XOR-encrypted with a per-save key, so a fixed-value write only displays as intended when the key is zero. That comes from reading the source, not from testing in Unbound. Once you have the money you want to spend, turn the code off. A money write is less invasive than an item or encounter cheat, but the usual rule applies: one code at a time, backup first.
If neither works, try the all-items-cost-1 approach instead:
All Poke Mart Items Cost 1 (Action Replay v3 / GameShark-class)
3C25A344 FD8F451C
AD86124F 2823D8DA
This is meant to make every item in the shop cost 1 Pokedollar instead of modifying your wallet. Be aware that it patches the game’s code in ROM rather than writing a value to RAM, so it depends on the exact ROM build. We could not confirm which Unbound version it was written for.
Pokemon Unbound Shiny Cheat
Two shiny encounter codes are commonly shared for Pokemon Unbound. Both are 8+8 Action Replay v3 style lines, and both patch the game’s code in ROM, so they depend on the exact build you are running.
Shiny Encounter Code — Newer Version (Action Replay v3)
1670047D 04815C68
18452A7D DDE55BCC
The listing we found describes this newer code as forcing wild encounters to appear as shiny. Community reports note that Pokemon caught with it may appear as if they were obtained via trade rather than caught in the wild.
Shiny Encounter Code — Older Version (Action Replay v3)
F3A9A86D 4E2629B4
18452A7D DDE55BCC
The older code is also described as forcing shiny encounters. We found no reliable detail on how it differs from the newer one, so treat it as the fallback if the newer code does nothing on your setup.
⚠️ Shiny / encounter codes carry higher risk than item cheats. Use these only on a backup save. Do not save immediately after a glitched or frozen encounter. If the battle freezes or the Pokemon appears with garbled names or stats, turn the code off, reload your backup, and try again without the shiny code active.
Pokemon Unbound Wild Pokemon Modifier
Wild Pokemon modifier codes let you choose which Pokemon you encounter in the grass. They are also among the most likely to cause problems in Unbound v2.1.1.1.
We don’t list a wild Pokemon modifier code here, because we found none that names Unbound v2.1.1.1 specifically. Generic FireRed encounter codes are written for the base game’s data, and Unbound changes encounter data, maps and game structure significantly, so they can produce bad eggs, freezes, or crashes.
That said — wild modifier codes are notoriously version-sensitive. If the encounter freezes, produces a bad egg, or causes the game to crash, turn the code off immediately and do not save. It is safer to use Unbound’s in-game mission system or wait until you reach an area where the Pokemon you want spawns naturally, especially on a first playthrough.
Pokemon Unbound Item Cheats (General)
The shop-slot code above takes an item ID as its value, so you can swap in other items. The IDs below match the base FireRed item table, which Unbound builds on. The general format is:
82003884 XXXX
Replace XXXX with the item’s hex ID. Some common ones:
0044= Rare Candy0001= Master Ball000D= Potion0013= Full Restore0014= Max Potion003F= HP Up0045= PP Up
Turn the code off after purchasing from the Mart. Wrong hex codes can produce glitched items in shop slots, which is harder to recover from than a bad encounter code. If your bag behaves strangely after using an item code, do not save — reload your backup.
Pokemon Unbound EXP and Level Cheats
Rather than a direct level modifier, the most commonly used approach is the Rare Candy cheat combined with money cheats — it is cleaner and less likely to break anything. We found no EXP multiplier code that names Unbound v2.1.1.1, so we don’t list one.
If you do use an EXP-related code, turn it off before major battles or cutscene-heavy areas. A code that inflates EXP during a scripted event can sometimes corrupt the event trigger and leave you stuck.
Pokemon Unbound Walk Through Walls
Walk Through Walls is one of those cheats that sounds incredibly useful and is almost always more trouble than it is worth in a ROM hack. Unbound has a lot of scripted triggers tied to specific tiles, doors, and map positions. Walking through walls can skip those triggers silently — meaning you might reach an area without having activated the flag that lets the story continue, and then find yourself stuck with no way forward.
The generic FireRed Walk Through Walls code (an 8+8 Action Replay v3 line) is the one usually given for Unbound too. We did not confirm it against an Unbound build:
509197D3 542975F4
78DA95DF 44018CB4
⚠️ Strong warning: Walk Through Walls is one of the easiest ways to softlock a Pokemon ROM hack. Use it only on a disposable backup save. Turn it off before entering any story area, dungeon, or cutscene. If you clip into a wall or get stuck in an area you should not be in, reload your last clean save — do not try to walk out.
Pokemon Unbound Cheat Codes Summary Table
| Cheat | Code Type | Risk Level | Best Use | Notes |
|---|---|---|---|---|
| Rare Candy (bag slot) | CodeBreaker (8+4) | Medium | Team testing, replays | Unverified; disable after use. Unbound blocks PC withdrawal of Rare Candies |
| Master Ball (mart) | CodeBreaker (8+4) | Medium | Catching legendaries | Unverified; disable immediately. Master Balls can’t be withdrawn from the PC Item Box |
| Infinite Money | Action Replay v3 (8+8) or CodeBreaker (8+4) | Low / Medium | Buying items freely | Plain money write; may display oddly if the save’s money key is non-zero. Disable after use |
| All Items Cost 1 | Action Replay v3 (8+8) | Low / Medium | Shopping without grinding | Alternative to wallet modifier; ROM patch, so build-dependent |
| Shiny Encounter (new) | Action Replay v3 (8+8) | High | Shiny collection | ROM patch; Pokemon may show trade origin flag; test on backup save |
| Wild Pokemon Modifier | No code listed | High | Specific encounters | Version-sensitive; no Unbound-specific code found |
| Walk Through Walls | Action Replay v3 (8+8) | High | Exploration only | Can skip story flags and softlock the game; use with extreme caution |
How to Add Cheats in My Boy! (Android)
My Boy! is one of the Android emulators community guides name for Unbound cheats. Menu wording can differ between app versions, but the flow is:
- Open Pokemon Unbound in My Boy!
- Tap the menu icon (usually three lines or dots)
- Select Cheats
- Tap the + or Add button
- Give the cheat a name (e.g., “Rare Candy”)
- Select the cheat type that matches the code format: CodeBreaker for 8+4 codes, an Action Replay / GameShark type for 8+8 codes (your app version may label these differently)
- Paste the code into the code field — do not type it by hand if you can avoid it
- Save and make sure the checkbox next to the cheat is enabled
- Go in-game and test the effect
- Uncheck the cheat once it has worked to disable it
If you see no effect, try walking into a building and back out first. Some codes need a scene transition to register.
How to Add Cheats in mGBA (PC / Mac / Linux)
mGBA is a convenient PC option because its cheat editor accepts several code types. The steps are straightforward:
- Open mGBA and load your Pokemon Unbound ROM
- Go to Tools in the top menu bar
- Select Cheats
- Add a new cheat set and give it a name
- Choose the code type: Autodetect usually works; for 8+8 codes you can pick Action Replay MAX explicitly (plain GameShark is the wrong cipher for these), and use CodeBreaker for 8+4 codes
- Paste the code into the code box and confirm it
- Make sure the checkbox next to the code is ticked to enable it
- Return to the game and test
- Uncheck or delete the code once it has worked
Menu wording may differ slightly depending on your version of mGBA, but the general flow is the same across recent releases.
Why Are My Pokemon Unbound Cheats Not Working?
This is probably the most common question when using cheat codes for any ROM hack. Here are the most likely reasons:
Wrong cheat type selected
Look at the shape of the line. An 8+4 line (XXXXXXXX YYYY) is a CodeBreaker code. An 8+8 line (XXXXXXXX YYYYYYYY) is an encrypted Action Replay v3 / GameShark-class code. Entering one as the other will not work. In mGBA, Autodetect or Action Replay MAX handles the 8+8 lines. If a listing starts with an extra “master” or game-ID line for CodeBreaker, mGBA doesn’t need it.
Wrong emulator
Not every emulator supports every code type. If a code consistently does nothing on one emulator, try mGBA or My Boy!, the two emulators Unbound cheat guides name.
Wrong Pokemon Unbound version
Codes written for v1.x or v2.0 may not work correctly in v2.1.1.1. If you downloaded Unbound a while ago and updated the ROM, make sure you are using codes matched to your version. This matters most for the ROM-patch codes (cost-1, shiny, Walk Through Walls): they overwrite game code at fixed ROM addresses, so they only line up on the build they were written for. That is our reading of how such codes work, not something we tested in Unbound.
Multiple cheats active at once
Running several codes simultaneously is the most common cause of freezes and glitches. Disable all other cheats and test the one you want in isolation.
Code pasted incorrectly
One wrong character breaks the entire code. Paste rather than type whenever possible. If a code has multiple lines, make sure each line is on its own separate row in the cheat entry field.
Save type mismatch
Pokemon Unbound requires Flash 128k save type. If your emulator is set to something else, certain memory addresses used by cheats will point to the wrong locations, causing codes to have no effect. In mGBA, check this under Tools > Game overrides.
The code needs a scene transition to activate
Some codes only take effect after you enter a building or walk through a door. If nothing happens in the field, try entering a Pokemon Center and exiting, then checking your bag or encountering a wild Pokemon.
The code is from a different ROM hack
Codes shared for vanilla FireRed or other ROM hacks may not work in Unbound because the memory addresses have been changed. Make sure you are using codes specifically listed as compatible with Pokemon Unbound — not just generic FireRed codes. Our Pokemon FireRed ROM guide covers the base game and our Pokemon FireRed cheats guide covers those original codes specifically, but Unbound modifies enough of the ROM that many standard FireRed cheat codes will not transfer.
The PC Item Box block in v2.1.1.1
Unbound won’t let you withdraw Rare Candies or Master Balls from the PC Item Box, so the PC-based 999x Master Ball / Rare Candy codes can’t hand them over, and some players report restarts on top of that. This isn’t a bug in your emulator. We found no developer explanation of the restarts, so we won’t guess at the cause. The bag-slot and shop-slot codes above avoid the PC, though both are unverified.
Are Pokemon Unbound Cheats Safe?
Honest answer: they can be useful, but none of them are risk-free. Item cheats — Rare Candy, money, mart replacements — are generally the easiest to recover from if something goes wrong. Encounter modifier, shiny, and Walk Through Walls codes carry a higher chance of causing glitches, and some of those glitches can become permanent if you save at the wrong moment.
The one thing that makes any cheat safer is a backup .sav file. If you have a clean save to reload, even a broken code is just an inconvenience. If you do not have a backup and the code corrupts your progress, there is no recovery option.
Pokemon Unbound Cheats vs. Built-In Game Features
It is worth mentioning that Pokemon Unbound already has more built-in quality-of-life options than most ROM hacks. You can adjust difficulty settings, access the Mission system for extra content, and the game gives you legitimate ways to find rare Pokemon and items through normal play.
Cheats make the most sense when you are replaying the game and want to skip grinding, testing a team build quickly, or just experimenting on a throwaway save. Using them as a crutch on a first playthrough might make some of Unbound’s best content feel hollow — the difficult fights are actually difficult by design, and that is part of what makes the game worth playing.
Related Guides
- Pokemon Unbound — Full overview of the ROM hack, features, and where to start
- Pokemon Unbound Pokedex — Pokemon locations, starters, evolutions, and legendaries for filling out the Dex
- Pokemon FireRed ROM guide — The base game that Unbound is built on; useful for understanding ROM patching and emulator setup
- Pokemon Radical Red Cheats — Cheat guide for another popular FireRed-based ROM hack
- Pokemon Radical Red — Overview of Radical Red if you want to compare it to Unbound
FAQ
Do Pokemon Unbound cheats work?
Yes, many do — but not all of them work the same way on every emulator or version. Item and money cheats are generally more reliable. Unbound won’t let you withdraw Rare Candies or Master Balls from the PC Item Box, so PC-delivery codes for them don’t work. Always test on a backup save.
What is the Rare Candy cheat for Pokemon Unbound?
The better community-reported Rare Candy code for Pokemon Unbound v2.1.1.1 is:
4203BB20 0044
00010001 0004
Community listings describe it as putting Rare Candies in the first bag slot, but we could not verify it. Test it on a backup save first, disable it after use, and avoid saving if your bag looks glitched.
What is the Master Ball cheat for Pokemon Unbound?
The Mart replacement code 82003884 0001 is described as putting Master Balls first in the shop; we could not verify it. PC-based Master Ball codes don’t work because Unbound won’t let you withdraw Master Balls from the PC Item Box.
Can I use Pokemon Unbound cheats on My Boy?
Yes. My Boy! on Android is one of the Android emulators community guides name for Unbound cheats. Go to Menu > Cheats > Add, match the code type to the format (8+4 is CodeBreaker, 8+8 is Action Replay / GameShark-class), and paste the code. Turn cheats off after use.
Can I use Pokemon Unbound cheats on mGBA?
Yes. Go to Tools > Cheats in mGBA, add a new cheat set, choose the code type (Autodetect, Action Replay MAX for 8+8 codes, or CodeBreaker for 8+4 codes), paste the code, and enable it. Test on a backup save first.
Why are my Pokemon Unbound cheats not working?
Most commonly: wrong cheat type selected, multiple cheats active at once, wrong version of the code, or a code that needs a scene transition to activate. Check one variable at a time rather than changing everything at once.
Are Pokemon Unbound cheats safe?
Some are safer than others. Money and item mart cheats carry relatively low risk. Wild Pokemon modifier, shiny, and Walk Through Walls codes are riskier. No code is unconditionally safe — back up your save before using any of them.
Can cheats corrupt my Pokemon Unbound save file?
Yes, they can. Saving while a glitched code is active is the most common cause. Do not save in an unstable state. If something feels wrong — glitched items, frozen battles, unexpected encounters — reload your backup rather than saving to try to fix it.
Do FireRed cheats work on Pokemon Unbound?
Some FireRed cheat codes carry over, but many do not. Unbound modifies enough of the ROM’s memory structure that standard FireRed codes often point to the wrong addresses. Use codes listed specifically for Unbound, not general FireRed codes.
What should I do before using cheats?
Back up your .sav file. Save in a safe location (Pokemon Center). Enable only one cheat at a time. That is the minimum. Everything else is optional but helpful.
Can I use multiple cheats at once?
Technically yes, but it significantly increases the chance of a crash or glitch. If you want to use multiple codes, enable one, get the effect, disable it, then enable the next. Never run encounter modifier codes alongside item codes simultaneously.
Which Pokemon Unbound cheats are the riskiest?
Walk Through Walls, wild Pokemon modifier, and shiny encounter codes carry the highest risk of breaking your game. PC-based Master Ball and Rare Candy codes don’t work in v2.1.1.1, because Unbound won’t let you withdraw those items from the PC Item Box.
Final Thoughts
Pokemon Unbound is worth playing legitimately, and the cheats on this page are most useful for people who have already done that — or who are testing something on a throwaway save. The simplest item and money codes are the least invasive, and they cover the most common use cases like skipping Rare Candy grind or stocking up before a tough fight.
If a code does nothing, do not stack five more codes on top of it. Turn it off, reload, and test again with a fresh emulator state. And if a code feels unstable — if your game is freezing or your bag is showing glitched items — turn it off and reload a clean save. Backing up your .sav file before you start is the one habit that makes everything else forgivable.






















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